miercuri, 18 aprilie 2012

Jailbreak PS3 4.11

 Jailbreak PS3 4.11
I will show you how to Jailbreak PS3 4.11. I will guide you through small steps to jailbreak your PS3 4.11.
Once you learn how to jailbreak ps3 4.11 please do not forget to share with people who needs to know how to do this and remind them to share this site. I hope that everything I can give it at your satisfaction. With no longer wait, let’s begin and learn how to jailbreak ps3 4.11
With Jailbreak you can host a challenge lobby for modern warfare 2, with this you can cheat all your way up to the achievements and more!

There are different ways to jailbreak PS3 4.11

Feed its live, It will automatically update every 24 hours for any patch
JB Status:

Lets Jailbreak PS3 4.11 and how can it be used to:

STEP 1: Plug a USB stick into your computer
STEP 2: Create a folder in the root of the USB stick called PS3
STEP 3: Create a folder inside the PS3 folder called UPDATE
STEP 4: Download PS3 PUP Updated
STEP 5: Run Downloader and start downloading PS3UPDAT.PUP file which will be downloaded on your desktop
STEP 6: Move PS3UPDAT.PUP to the directory UPDATE that you just created on the USB stick
STEP 7: Plug the USB stick into your PS3
STEP 8: Navigate to Settings Tab
STEP 9: Choose System Update
STEP 10: Choose Update via Storage Media
STEP 11: It will say it found Version 4.11-jb
STEP 12: Choose OK
STEP 13: Accept Conditions and Install Update
STEP 14: After less than a minute, your PS3 will update, beep 4 times then shut down.
STEP 15: Power up your PS3 (You will have to do it on the console and not by the controller)
STEP 16: Your PS3 is now jailbroken!

Play Station 3



PlayStation 3 este o consolă de jocuri lansată de Sony în Japonia în 11 noiembrie 2006. Sistemul a fost lansat în America de Nord vineri 17 noiembrie. În România, PlayStation 3 a fost lansat în data de 24 martie 2007, la un preț de aproximativ 600 de euro.[1]. Urmează PlayStation 2 și este a treia consolă de jocuri al lui Sony. Lansările din Japonia, SUA și Canada s-a dovedit un succes, toate unitățile fiind vândute în câteva ore.[2]. Sony a folosit peste 1 miliard de dolari pentru campania de promovare pentru lansarea sistemului. În premieră, Sony a introdus un controller wireless, cu baterii reîncărcabile, fără cabluri, numit Sixaxis. Playstation 3 se mai livrează și cu controller de tip DualShock 3 (numai versiunea de 80 GB).[3]. De la lansare și până la sfârșitul verii lui 2010, consola fusese cumpărată în 36 de milioane de unități[4].

Variante

Există 7 variante de PS3: 20 GB NTSC; 40 GB PAL/NTSC; 60 GB NTSC; 60 GB PAL, 80 GB NTSC/PAL, 160 GB NTSC/PAL. Acum sunt pe piata variantele Slim, de 120 GB, 160 GB și 250 GB, si 320 GB PAL/NTSC
Jocuri

Sony a promis 20 de jocuri pentru PlayStation 3 până la sfârșitul anului 2006, dintre care:[5], Call of Duty 3, Tony Hawk's Project 8,Ridge Racer 7și F.E.A.R.Este de asemenea compatibil cu jocurile pentru PlayStation 2 și PlayStation, însă s-a confruntat cu probleme tehnice în această privință, unele jocuri mergând de exemplu fără sunet. Cel mai bun dintre jocuri este considerat Grand Theft Auto 4, din care pentru PS3 s-au vândut peste 10 milioane de bucăți. Chiar din prima săptămână s-au vândut aproape 1 milion de exemplare.[6].
check: www.worldinevolution.com && www.googleschoolar.blogspot.com

Xbox 360


Xbox 360 este o consolă de jocuri, a doua produsă de corporația Microsoft, lansată pe 22 noiembrie, 2005, în SUA. Sistemul a fost lansat ulterior și în Europa, pe 2 decembrie, respectiv în Japonia, pe 10 decembrie. A fost prima consolă din așa-numita "de generație următoare" lansată, fiind de altfel succesoarea consolei Xbox. La sfârșitul anului 2006 însă, competitori precum PlayStation 3 și Nintendo Wii au sosit pe piață cu produse competitiv similare. Până în ianuarie 2011, au fost vândute peste 50 de milioane de console Xbox. 360.[1][2] Funcțiile suplimentare ale consolei sunt la această oră: Ascultare muzica de pe suport media intern(HDD, opțional)/extern (memory stick USB) și streaming de pe un PC conectat direct, Vizualizare poze direct din camera conectată, suport media intern/extern sau PC și Vizualizare conținut de înaltă definiție, adică filme sau TV prin streaming de pe un calculator cu Media Center.[3].În afară de acestea există și alte capabilități a consolei ca și:Xbox Live,Netflix și vizualizarea ESPN sau SkyGo, dar aceste funcții nu sunt valabile în România. Microsoft a anunțat în 2010 la E3 a doua versiune a consolei.Ea este mai subtire, dispune de Wi-Fi, 5 porturi USB în locul celor 3 ale versiunilor ulterioare. După apariția Xbox360-urilor Slim producția celor vechi este discontinuată. Prima consolă Slim a debutat cu un HDD de 250GB, iar după aceea a apărut un model mai ieftin, echipat cu un Hard Disk de 4GB.



 Istoric

În timpul dezvoltării, consola a trecut prin multe modificări de nume:Xbox Next, Xenon, Xbox 2, Xbox FS sau NextBox. Numele știut din zilele noastre a fost conceput de Microsoft în 2003. În februarie 2003 inginerii au început programarea pentru sistemul Xenon. În august 2003 ATI a semnat contractul cu Microsoft, pentru conceperea placii grafice. Înaintea lansării consolei au debutat versiuni Alpha, pentru studiourile de jocuri.Consola a fost lansată în data de 2 decembrie 2005 în Europa. În primul an consola a debutat în 36 de țări, astfel a întrecut toate consolele în această categorie.
 Configurații discontinuate

Trei modele de Xbox 360

În prima lună au apărut două modele a consolei, una cu un Hard Disk de 20GB(neoficial și cu numele de Xbox 360 Pro sau Premium 20GB), și una mai slabă la accesorii cu nume Core(ea a apărut fără HDD și cu manetă "Wired")Între timp a apărut consola Xbox360 Elite.În octombrie 2007 a apărut consola Xbox360 Arcade care a schimbat vechiul model Core, iar în 1 August 2008 a apărut un model numit Pro 60GB(echipat cu un HDD de 60GB).În 2009 pachetele Pro au fost discontinuuate, astfel scăzând prețul consolelor.În 2010 consolele Elite si Arcade rămase încă pe piață au fost schimbate de noile modele Slim.
Configurații curente

250 GB Xbox 360 S console

Noile console redesignate, numite Slim, au fost prezentate în Iunie 2010 la conferința E3.Noile console au apărut cu noua placa de bază numită „Vallhala”.Aceste plăci de bază au contribuit foarte mult la îmbunătățirea Xbox-ului față de versiunile anterioare, astfel făcând consola mai mică și mai puțin zgomotasă.Ele dețin 5 porturi USB, în locul celor 3 vechi, si un port special pentru Kinect.În comparație cu cele vechi, noile versiuni au Wi-Fi și în locul celor doua ventilatoare mici, deține unul mare.În noile versiuni HDD-urile sunt în mai mare siguranță, fiind puse sub un capac.Cele noi au apărut în două versiuni principale, unul cu HDD de 250GB, iar celălalt cu HDD intern de 4GB.
 Kinect


Kinect este un dispozitiv periferic, care le permite utilizatorilor să se folosească de consola Xbox 360 fără ajutorul unui controller fizic, ci doar folosind gesturi ale corpului și comenzi vocale.A fost anunțat la E3, în data de 01.Iunie.2009, ca Project Natal.Este valabil pentru toate versiunile Xbox360, cele noi având conector special, iar pentru cele vechi cu USB. Din octombrie 2011 se vinde si in magazinele din Romania.

Windows Phone 7



Windows Phone is a mobile operating system developed by Microsoft, and is the successor to its Windows Mobile platform,[1] although incompatible with it.[2] Unlike its predecessor, it is primarily aimed at the consumer market rather than the enterprise market.[3] It was launched in Europe, Singapore, Australia, New Zealand, the US, Canada, Mexico, and the EPAL region in the second half of 2010, and Asia in early 2011.[4] With Windows Phone, Microsoft offers a new user interface with its design language, Metro, integrates the operating system with third party and other Microsoft services, and set minimum requirements to the hardware on which it runs.[5]



History
 Development

Timeline of Windows Phone related events

Work on a major Windows Mobile update may have begun as early as 2004 under the codename "Photon", but work moved slowly and the project was ultimately cancelled.[6] In 2008, Microsoft reorganized the Windows Mobile group and started work on a new mobile operating system.[7] The product was to be released in 2009 as Windows Phone, but several delays prompted Microsoft to develop Windows Mobile 6.5 as an interim release.[8]

Windows Phone was developed quickly. One result was that Windows Mobile applications do not run on it. Larry Lieberman, senior product manager for Microsoft's Mobile Developer Experience, told eWeek: "If we'd had more time and resources, we may have been able to do something in terms of backward compatibility."[9] Lieberman said that Microsoft was attempting to look at the mobile phone market in a new way, with the end user in mind as well as the enterprise network.[9] Terry Myerson, corporate VP of Windows Phone engineering, said, "With the move to capacitive touch screens, away from the stylus, and the moves to some of the hardware choices we made for the Windows Phone 7 experience, we had to break application compatibility with Windows Mobile 6.5."[10]
 Naming

The name 'Windows Phone' is used because Microsoft's old mobile OS called 'Windows Mobile' has been replaced by an all new mobile operating system. Before the official announcement of 'Windows Phone 7', Microsoft began to refer to devices running Windows Mobile as "Windows Phones". Microsoft at first announced its new platform as "Windows Phone 7 Series" which initially came under criticism as being too wordy and difficult to say casually. Responding to this, on April 2, 2010 Microsoft announced that the "Series" would be dropped from the name, leaving the platform named Windows Phone 7.[11] The official statement on the matter was:


"Customers want a simpler way to say and use the name consistently. The important thing is keeping the focus on the Windows Phone brand, which we introduced in October and will continue investing in through Windows Phone 7 and beyond."
Launch

In February 2010, a Microsoft press release listed the companies that would help make and operate Windows Phone. Many hardware makers were listed in the release.

Microsoft unveiled Windows Phone on February 15, 2010, at Mobile World Congress 2010 in Barcelona[12] and revealed additional details at MIX 2010 on March 15, 2010. The final SDK was made available on September 16, 2010.[13]

HP later decided not to build devices for Windows Phone, citing that it wanted to focus on devices for its newly purchased webOS.[14]

Windows Phone supports twenty-five languages and Windows Phone Marketplace allows buying and selling applications in 35 countries and regions.[15]
Partnership
Launch partners

On October 11, 2010, Microsoft's CEO Steve Ballmer announced 10 devices operating Windows Phone, made by HTC, Dell, Samsung, and LG, with sales beginning on October 21, 2010 in Europe and Australia and November 8, 2010 in the United States. The devices were available on 60 carriers in 30 countries, with additional devices to be launched in 2011.[16]
Partnership with Nokia

On 11 February 2011, at a press event in London, Microsoft CEO Steve Ballmer and Nokia CEO Stephen Elop announced a partnership between their companies in which Windows Phone would become the primary smartphone operating system for Nokia.[17] The event was largely focused on creating "a new global mobile ecosystem", suggesting competition with Android and iOS by saying "It is now a three horse race". Integration of Microsoft services with Nokia's own services were announced; specifically that Bing would power search across Nokia devices, and an integration of Nokia Maps with Bing Maps, as well as Nokia's Ovi store being integrated with the Windows Phone Marketplace.[17] The partnership involves "funds changing hands for royalties, marketing and ad-revenue sharing", which Microsoft later announced was, "measured in billions of dollars."[18] The first Nokia Windows phones, the Nokia Lumia 800 and Nokia Lumia 710, were announced in October 2011 at Nokia World 2011 event.[19][20] At the Consumer Electronics Show in 2012 Nokia announced the Lumia 900, featuring a 4.3-inch AMOLED ClearBlack display, a 1.4 GHz processor and 16GB of memory.[21] The Lumia 900 was one of the first Windows Phones to support LTE and was released on AT&T on April 8th.[22] An international version will launch in Q2 2012, with a UK launch expected in May.[23]. The Nokia Lumia 610 is the first Nokia Windows Phone to run the Tango Variant (Windows Phone 7.5 Refresh) and is aimed at emerging markets.
[edit] Other OEM partners

Microsoft, on May 25, 2011, has announced expansion of partners who plan to release Windows Phone. Acer, Fujitsu, and ZTE, in addition to Nokia, released their first Windows Phones based on the first major upgrade to Windows Phone platform.[24]
Version history
7.0.7004 initial version of the Windows Phone 7 OS
7.0.7008 improve update process for future update
7.0.7390 "NoDo" added CDMA support, Copy and Paste, fast application startup, and deeper Facebook Integration
7.0.7392 revoke of fraudulent certificates
7.0.7403 intermediate update required for updating to Mango
7.10.7720 "Windows Phone 7.5" codename "Mango" announced in the February 2011 Mobile World Congress. Steve Ballmer announced a major update to Windows Phone 7 due toward the end of the year,[25] and unveiled features including a mobile version of Internet Explorer 9 that supports the same web standards and graphical capability as the desktop version,[26] Twitter integration for the People Hub,[27][28] multi-tasking of third-party apps[29] by suspending and freezing the active task while switching to the active task in view, and Windows Live SkyDrive access.[30]
7.10.7740 fixed email issue in Microsoft Exchange Server 2003 and voicemail notification issue.[31]
7.10.8107 added LTE support and fixed keyboard disappearing bug and location access issue, among other bugfixes.[32]
7.10.8112 Initial release for AT&T Nokia Lumia 900 & HTC Titan II
7.10.8773 "Tango" also called "Windows Phone 7.5 Refresh", added Better media messaging, Location awareness icon[33], Export and manage contacts to SIM card and support for low-cost devices with 256 MB RAM and low clock CPU. [34]
Future updates
 Windows Phone "Tango"

Tango will be a minor update, planned to be released in April 2012.[35] It will enable Windows Phone to run on low-cost devices with 256 MB RAM and low clock CPU.

Also confirmed are 23 additional markets[36] including; Bahrain, Bulgaria, China, Costa Rica, Croatia, Estonia, Iceland, Iraq, Israel, Kazakhstan, Latvia, Lithuania, Qatar, Romania, Saudi Arabia, Slovakia, Slovenia, Thailand, Turkey, UAE, Ukraine, Venezuela and Vietnam. This update will also include a Skype application (currently in Beta). The Nokia Lumia 610 and ZTE Orbit,[37] introduced at Mobile World Congress in 2012, are the first phones to run the Tango update.

This update has now been officially named "7.5 Refresh" as of March 2012.[38]
Windows Phone "Apollo"

Apollo is the codename for the next generation of Windows Phone, as officially confirmed by MS at an MSDN seminar in August 2011. This update is also confirmed by Nokia and HTC. The expected release date for this update is in Q4 2012. It has now been strongly rumored that current Windows Phone 7.5 Refresh devices will not be able to upgrade to Windows Phone Apollo[39].

List of features coming in Apollo, not yet confirmed by Microsoft,[40][41][42] unless otherwise stated:
Support for multi-cores (confirmed by Nokia)
Support for different resolutions
NFC support added, including payment and content sharing with WP8 and Windows 8 machines (confirmed by MS (but NFC is partially supported in Tango update, e.g. ZTE Orbit))
Carrier control and branding of "wallet" element is possible via SIM or phone hardware
Transitions to core components from desktop, including kernel, network stack, security components, and media support
Simplified porting of desktop apps to mobile
Zune desktop integration scrapped in favor of new, unnamed syncing app
Deeper Skydrive integration, including ability to sync data such as music collections (confirmed by MS as part of Live wave 5 update)
Xbox Companion app will get Windows 8 partner client
Native code support, simplified porting from Android and iOS
App-to-app communication and integration
Skype client with deep OS hooks that will make it almost identical to placing standard voice calls (confirmed by MS)
Camera app now supports "lenses", which allow third parties to skin and add features to camera interface (confirmed by MS)
DataSmart tracks and reports usage via app and live tile
Gives preferential treatment to WiFi, can automatically connect to carrier-owned hotspots
Proxy server will compress websites in Internet Explorer 10 up to 30 percent (IE10 is confirmed by MS)
Native 128-bit Bitlocker encryption
Support for proprietary, custom built apps to be deployed behind company firewalls
Features
User interface

Windows Phone features a new user interface, based upon Microsoft's Windows Phone design system, codenamed Metro.[43] The home screen, called the "Start screen", is made up of "Live Tiles". Tiles are links to applications, features, functions and individual items (such as contacts, web pages, applications or media items). Users can add, rearrange, or remove Tiles.[44] Tiles are dynamic and update in real time - for example, the tile for an email account would display the number of unread messages or a Tile could display a live update of the weather.[45]

Several features of Windows Phone are organized into "hubs", which combine local and online content via Windows Phone's integration with popular social networks such as Facebook, Windows Live, and Twitter.[45] For example, the Pictures hub shows photos captured with the device's camera and the user's Facebook photo albums, and the People hub shows contacts aggregated from multiple sources including Windows Live, Facebook, and Gmail. From the Hub, users can directly comment and 'like' on social network updates. The other built-in hubs are Music and Video (which integrates with Zune), Games (which integrates with Xbox Live), Windows Phone Marketplace, and Microsoft Office.[45]

Windows Phone uses multi-touch technology.[45] The default Windows Phone user interface has a dark theme that prolongs battery life on OLED screens as fully black pixels don't emit light.[46] The user may choose a light theme instead, and can also choose from several accent colors.[47] User interface elements such as tiles are shown in the user's chosen accent color. Third-party applications can be automatically themed with these colors.[48][49]

Microsoft's Program manager for Windows Phone Joe Belfiore posted on Twitter in 2011 that he felt "flattered" by the inclusion of various Windows Phone features in Apple's iOS 5.[50]
 Text input

Users input text by using an on-screen virtual keyboard, which has a dedicated key for inserting emoticons,[51] and features spell checking[51] and word prediction.[52] App developers (both inhouse and ISV) may specify different versions of the virtual keyboard in order to limit users to certain character sets, such as numeric characters alone. Users may change a word after it has been typed by tapping the word,[53] which will invoke a list of similar words. Pressing and holding certain keys will reveal similar characters. The keys are somewhat larger and spaced farther apart when in landscape mode. Phones may also be made with a hardware keyboard for text input.[54]
 Messaging

Windows Phone combined messaging through "threads". Threads allow the Windows Phone user to engage with their contacts through Windows Live Messenger and Facebook Chat as well as traditional text messages. Text message can also be composed through voice recognition. Voice recognition allows speech to be converted to text message and also allows text message to be converted to speech which can be read aloud.
Web browser

Internet Explorer Mobile on Windows Phone.
See also: Internet Explorer Mobile

Windows Phone 7.5 features a version of Internet Explorer Mobile with a rendering engine that is based on Internet Explorer 9.[55]

Internet Explorer on Windows Phone allows the user to maintain a list of favorite web pages and tiles linking to web pages on the Start screen. The browser supports up to 6 tabs, which can all load in parallel.[56] Other features include multi-touch gestures, a streamlined UI, smooth zoom in/out animations, the ability to save pictures that are on web pages, share web pages via email, and support for inline search which allows the user to search for a word or phrase in a web page by typing it.[57] Microsoft has announced plans to regularly update the Windows Phone web browser and its layout engine independently from the Windows Phone Update system.[58]

In a demo, Microsoft said that users will be able to stream YouTube videos from the browser. Clicking on a video from the mobile YouTube website will launch the video in a standalone app and will also add the YouTube video to the Music + Video Hub.[59]
[edit] Contacts

Contacts are organized via the "People hub". Contacts can be manually entered into contacts or imported from Facebook, Windows Live Contacts, Twitter, and LinkedIn. A "What's New" section show news feed and a "Pictures" section show pictures from those social networks made by the contacts. A "Me" section show the phone user's own social networks status and wall, allow the user to update his status, and check-in to Bing and Facebook Places. Contacts can be added to the home screen by pinning them to the start. The contact's "Live Tile" displays his social network status and profile picture on the homescreen and the contact's hub displays his Facebook wall as well as all of the rest of his contact information and information from his other social networks.

If a contact has information stored on multiple networks, users can link the two separate contact accounts, allowing the information to be viewed and accessed from a single card.[60] As of Windows Phone 7.5, contacts can also be sorted into "Groups". Here, information from each of the contacts is combined into a single page which can be accessed directly from the Hub or pinned to the Start screen.
Email

Windows Phone supports Hotmail, Exchange, Yahoo! Mail, and Gmail natively and supports many other services via the POP and IMAP protocols. For the native account types, contacts and calendars may be synced as well. Users can also search through their email by searching in the subject, body, senders, and receivers. Emails are shown in threading view and multiple email inboxes can be combined or kept separate.
 Multimedia

The Music + Video Hub on Windows Phone.
See also: Zune

Zune for Windows Phone is a built-in application providing entertainment and synchronization capabilities between PC and Windows Phone.[61] The Windows Phone multimedia experience is divided into two distinct hubs, the "Music + Videos" hub and the "Pictures" hub, both of which are similar in appearance and functionality to that of the Zune HD.

The "Music + Videos hub" allows the user to access music, videos, and podcasts stored on the device, and links directly to the Windows Phone Marketplace to buy music, or rent it with the Zune Pass subscription service. When browsing the music by a particular artist, users are able to view artist biographies and photos, provided by the Zune Software.[51] This hub integrates with many apps that provide video and music service, including, but not limited to, iHeartRadio, Youtube, and Vevo. This hub also includes Smart DJ which compiles a playlist of songs stored on the phone similar to the song or artist selected.

The "Pictures hub" displays the user's Facebook and Windows Live photo albums, as well as photos taken with the phone's built-in camera. Users can also upload photos to social networks, comment on others photos, and tag photos on social networks directly from the Pictures hub.[51] Multi-touch gestures permit zooming in and out of photos.

Media support

According to Brandon Miniman's test review for pocketnow.com, he stated "if Zune can play it, your Windows Phone 7 device can play it" - this refers to the supported playback of files.[62] The audio file formats, supported, include WAV, MP3, WMA, AMR, AAC/MP4/M4A/M4B and 3GP/3G2 as standards. The video file formats, supported, include WMV, AVI, MP4/M4V, 3GP/3G2 and MOV (QuickTime) standards. These supported audio and video formats would be dependent on the codecs contained inside them. It has also been previously reported that the DivX and Xvid codecs within AVI are also playable on the system.[63][64] Unlike the previous Windows Mobile operating system, there are currently no third-party applications for handling other video formats. The image file formats that are supported include JPG/JPEG, PNG, GIF, TIF and Bitmap (BMP).[65][66]

Custom ringtones were added with Mango. Ringtones must be under 1MB, less than 40 seconds long and the genre marked as Ringtone to appear on the phone, and are either created on the computer or downloaded through apps. Custom ringtones cannot be used for text messages, IMs or emails.
Games
Main article: List of Xbox Live games on Windows Phone
See also: Xbox LIVE

Xbox Live on Windows Phone provides some Xbox 360 features on Windows Phone devices by displaying the user's avatar in a 3D fashion. Via "Games hub", the users are able to interact with the avatar, view gamerscore and leaderboards, message Xbox Live friends, and Spotlight.[67] Multiplayer (turn-based) gaming with live multiplayer are also released.[68] Microsoft has unveiled more than 50 premium Windows Phone Games titles at Gamescom that makes use of Xbox Live on mobile.[69] Xbox Live on Windows Phone currently doesn't offer real-time multiplayer games, but will be added in the future.[70] Some key features of Xbox Live on Windows Phone include ability to be signed in simultaneously on the console and phone, send and receive messages between Console and Phone, unlock unique gamer points only available by purchasing the gaming title on the phone, etc.
Search

The Bing application on Windows Phone.
See also: Bing (search engine), Bing Mobile, and Bing Maps

Microsoft's hardware requirements stipulate that every Windows Phone must have a dedicated Search button on the front of the device that performs different actions.[45] Pressing the search button while an application is open will allow users to search within applications that take advantage of this feature; for example, pressing Search in the People hub will let the users search their contact list for specific people.[71] This has been changed in Windows Phone 7.5 however - as the search button is reserved for Bing - so applications that previously used this feature (such as the Marketplace) now include soft search buttons.

In other cases, pressing the Search button will allow the user to perform a search of web sites, news, and map locations using the Bing application.[72]

Windows Phone also has a voice recognition function, powered by TellMe, which allows the user to perform a Bing search, call contacts or launch applications by speaking. This can be activated by pressing and holding the phone's Start button.

Bing is the default search engine on Windows Phone handsets due to its deep integration of functions into the OS (which also include the utilization of its map service for location-based searches and queries). However, Microsoft has stated that other search engine applications can be used.[72][73][73]

Aside from location-based searches, Bing Maps also provide turn-by-turn navigation service to Windows Phone user and Local Scout shows interest points such as attractions and restaurants in the nearby area.

Bing Audio allows the user to match a song with its name and Bing Vision allows the user to match barcodes and tags with the product online.
[edit] Office suite

Microsoft Office Mobile on Windows Phone
See also: Microsoft Office Mobile

The "Office hub" organizes all Microsoft Office apps and documents. Microsoft Office Mobile provides interoperability between Windows Phone and the desktop version of Microsoft Office. Word Mobile, Excel Mobile, PowerPoint Mobile, OneNote Mobile, and SharePoint Workspace Mobile allow most Microsoft Office file formats to be viewed and edited directly on a Windows Phone device.

Microsoft Office files from SkyDrive and Office 365, as well as files stored locally on the phone, can be accessed through the Office Hub. Office files are sorted by tiles: Word documents (blue tile), Excel spreadsheets (green tile), PowerPoint presentations (red tile), and OneNote documents (purple tile).
[edit] Multitasking

In Windows Phone 7, multitasking is limited to bundled apps. Starting with Windows Phone 7.5, a card-based task switcher can be accessed by pressing and holding the back button. The screenshot of last five open app are shown as cards. Apps can be kept running even when out of view through "Live Agents".[74] In other cases, apps are suspended and can be quickly resumed.
 Sync
See also: Zune Software

Zune Software manages the contents on Windows Phone devices and Windows Phone can wirelessly sync with Zune Software. In addition to accessing on the Windows Phone devices, Zune software can also access the Zune Marketplace to purchase music, videos, and all apps for Windows Phone. While music and videos are both stored locally on the PC and on the phone, apps are only stored on the phone even if purchased from the Zune Software. Zune Software can also be used to update all Windows Phone devices. Although Zune Software is unavailable on Mac OS X operating system, Microsoft has released Windows Phone Connector which allow Windows Phone devices to sync with iTunes for Mac and iPhoto.[75][76][77]

Windows Phone OS doesn't support usual USB sync with Microsoft Outlook's Contacts, Tasks and Notes as opposed to older versions of Windows Mobile with Desktop ActiveSync.[78][79] Syncing Contacts and Appointments is done via a cloud-based service (Windows Live, Google, or Exchange Server) only. There's no way to sync this personal information directly from a computer to a Windows Phone and back.[80] A petition to Microsoft was filed to reinstate USB sync for Outlook.[81]
 Updates

A test notification of an "update available" pop-up in the Windows Phone emulator.

According to Microsoft documentation, software updates will be delivered to Windows Phone users via Microsoft Update, as is the case with other Windows operating systems.[82] Microsoft had the intention to directly update any phone running Windows Phone instead of relying on OEMs or wireless carriers,[83] but on January 6, 2012, Microsoft changed their policy to let carriers decide if an update will be delivered.[84] The software component, called Windows Phone Update, exists both on the phone (for smaller updates, over-the-air) and in the Zune Software for Windows PCs (for larger updates, via USB connection). Users will be notified to attach their phones to a PC if such an update is required.[85] Microsoft has said that in the future, all updates, both large and small will eventually support over-the-air downloads.[86] Charlie Kindel, Program Manager for the developer experience of Windows Phone, confirmed that the update infrastructure system for Windows Phone was available and that Microsoft is "in a position where we have the systems in place to effectively and reliably deliver updates to (Windows Phone) users".[87]

Microsoft plans to regularly ship minor updates that add features throughout the year, and major updates once a year.[88]

All third-party applications can be updated automatically from the Windows Phone Marketplace.[89]
Advertising platform

Microsoft has also launched an advertising platform for the Windows Phone platform. Microsoft's General Manager for Strategy and Business Development, Kostas Mallios, said that Windows Phone will be an "ad-serving machine", pushing advertising and brand-related content to the user. The platform will feature advertising tiles near applications and toast notifications, which will bring updating advertising notifications. Mallios said that Windows Phone will be able to "preserve the brand experience by going directly from the web site right to the application", and that Windows Phone "enables advertisers to connect with consumers over time".[90] Mallios continued: "you're now able to push information as an advertiser, and stay in touch with your customer. It's a dynamic relationship that is created and provides for an ongoing dialog with the consumer."[91]
 Bluetooth

Windows Phone supports the following Bluetooth profiles:[92]
Advanced Audio Distribution Profile (A2DP 1.2)
Audio/Video Remote Control Profile (AVRCP 1.3)
Hands Free Profile (HFP 1.5)
Headset Profile (HSP 1.1)
Phone Book Access Profile (PBAP 1.1)
 Marketplace

Windows Phone Marketplace on Samsung Focus
Main articles: Windows Phone Marketplace and Zune Marketplace

The Windows Phone Marketplace is used to digitally distribute music, video content, podcasts, and third party applications to Windows Phone handsets. The marketplace is accessible using the Zune Software client or the marketplace hub on devices (though videos are not downloadable through the marketplace hub and must be downloaded and synced through the Zune software).[93] The marketplace is managed by Microsoft, which includes an approval process. As of March 2012, the Windows Phone Marketplace is available in 54 countries.[94]
[edit] Music and videos

Zune Marketplace offers 14 million songs up to 320 kbit/s in DRM-free MP3 format from the big four music groups (EMI, Warner Music Group, Sony BMG and Universal Music Group), as well as smaller music labels. It offers movies from Paramount, Universal, Warner Brothers, and other studios and also offer television shows from popular television networks.

Microsoft also offers Zune Pass music subscription service which allows subscribers to download an unlimited number of songs for as long as their subscription is active.
Applications and games
 Development

Third party applications and games for Windows Phone must be based on XNA or a WP7 specific version of Silverlight[95] only.[96] For Windows Phone apps to be designed and tested within Visual Studio 2010 or Visual Studio 2010 Express editions, Microsoft offers Windows Phone Developer Tools as an extension. Windows Phone Developer Tools run only on Windows Vista SP2 and later.[97] Windows XP and Windows Server 2003 are not supported. Microsoft also offers Expression Blend for Windows Phone for free.[98] On November 29, 2009, Microsoft announced the Release to web (RTW) version of its Visual Basic .NET Developer Tool, to allow development in Visual Basic.[98]
 Submission

Registered Windows Phone and Xbox Live developers can submit and manage their third party applications for the platforms though the App Hub web applications.[99] The App Hub provides development tools and support for third-party application developers. The submitted applications undergo an approval process for verifications and validations to check if they qualify the applications standardization criteria set by Microsoft.[100] The cost of the applications that are approved is up to the developer, but Microsoft will take 30% of the revenue (the other 70% goes to the developer).[101] Microsoft will only pay developers once they reach a set sales figure, and will withhold 30% tax from non-US developers, unless they first register with the United States Government's Internal Revenue Service. Microsoft only pays developers from a list of thirty countries.[102] A yearly fee is also payable for developers wishing to submit apps.[103]

In order to get an application to appear in the Windows Phone Marketplace, the application must be submitted to Microsoft for approval.[102] Microsoft has outlined the content that it will not allow in the applications, which includes content that, among other things, advocates discrimnation or hate, promotes usage of drugs, alchohol or tobacco, or includes sexually suggestive material.[104]
 Hardware

Samsung Omnia 7, on the 3 Austria network, running Windows Phone
 System requirements

Microsoft has said that it is issuing "tough, but fair" hardware requirements to manufacturers.[105] All Windows Phone devices, at minimum, must include the following:[106][107]
Minimum Windows Phone device requirements
Capacitive, 4-point multi-touch screen with WVGA (480x800) resolution[citation needed]
ARM v7 "Cortex/Scorpion" – Snapdragon QSD8X50, MSM7X30, and MSM8X55
DirectX9 rendering-capable GPU
256MB of RAM with at least 4GB of Flash memory
Accelerometer, ambient light sensor, proximity sensor and Assisted GPS
FM radio tuner
Six (6) dedicated hardware buttons – back, Start, search, 2-stage camera, power/sleep and volume buttons
Optional hardware: Front-facing camera, compass and gyroscope

Root any Android devices

Phones
Universal:
If one of these methods works for your device, you don’t need to go through any dedicated procedure. Just confirm that the method you are using supports your device, before trying it out.
Root many Android devices with SuperOneClick
Root many Android devices with Universal Androot
Root many Android devices with Z4Root
While the above universal methods work well on most devices running Android 2.2 Froyo or earlier, they may or may not work on Android 2.3 Gingerbread. For those of you with Gingerbread (2.3 or later) devices, here is another universal tool built for the very purpose:
Root many Android 2.3 Gingerbread devices with GingerBreak
Dell:
Root Dell Venue
Google:
Unlock Google Nexus One Bootloader
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Root Google Galaxy Nexus on Android 4.0 | Root Google Galaxy Nexus on Android 4.0.2 (CF-Root)
HTC:
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LG:
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Samsung:
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Sony Ericsson:
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Tablets

Acer:
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Amazon:
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ASUS:
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Barnes & Noble:
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Root Nook Color running HoneycombRoot Nook Tablet (Windows) | Root Nook Tablet (Linux & Mac)
Dell:
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LG:
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Motorola:
Unlock Motorola XOOM Bootloader
Root Motorola XOOM | Root Motorola XOOM after Android 3.1 update
Notion Ink:
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Samsung:
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Smartbook:
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Toshiba:
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Viewsonic:
Root Viewsonic G Tablet
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Neur0n

neur0n e nebun. In sensul bun al cuvantului. Este developer-ul principal al ME, lucreaza la PRO si... Ieri a lansat pe twitter un HEN pentru 6.60, aparent fiind inca un test fiindca numele instalatorului este "test". Probabil ca a fost doar un leak facut din greseala...
HEN-ul nu are suport pentru plugin-uri, totusi are ceva special: ISO Loader integrat, adica poti sa joci ISO-uri direct din meniul PSP-ului.
Il puteti descarca de aici.
Totusi, intrebarea mea este de ce? La TN am inteles: a fost primul HEN pentru 6.20 si nu mai era niciun competitor. Dar, daca exista PRO si ME, de ce ai folosi un homebrew enabler care nu indeplineste toate functiile celorlalte doua variante? Oricum, e decizia voastra.
Sunt sigur ca este parte a unui proiect mai mare al lui neur0n, pentru ca nu ar avea sens sa ramana la stadiul unui simplu HEN

Android



Android is a Linux-basedoperating system for mobile devices such assmartphones and tablet computers. It is developed by the Open Handset Alliance led byGoogle.[9][10]


Google purchased the initial developer of the software, Android Inc., in 2005.[11]The unveiling of the Android distribution in 2007 was announced with the founding of the Open Handset Alliance, a consortium of 86 hardware, software, andtelecommunicationcompanies devoted to advancing open standardsfor mobile devices.[12][13][14][15]Google releases the Android code as open-source, under the Apache License.[16] The Android Open Source Project (AOSP) is tasked with the maintenance and further development of Android.[17]


Android has a large community of developers writing applications ("apps") that extend the functionality of the devices. Developers write primarily in a customized version ofJava.[18] Apps can be downloaded from third-party sites or through online stores such as Google Play(formerly Android Market), the app store run by Google. As of February 2012 there were more than 450,000 apps available for Android, and the estimated number of applications downloaded from the Android Market as of December 2011 exceeded 10 billion.[19][20]


Android was listed as the best-selling smartphone platform worldwide in Q4 2010 by Canalys[21][22] with over 300 million Android devices in use by February 2012.[23] According to Google's Andy Rubin, as of February 2012 there are over 850,000 Android devices activated every day.[24]






Foundation


Android, Inc. was founded in Palo Alto, California, United States in October, 2003 by Andy Rubin (co-founder of Danger),[25] Rich Miner (co-founder of Wildfire Communications, Inc.),[26] Nick Sears (once VP at T-Mobile),[27] and Chris White (headed design and interface development at WebTV)[28] to develop, in Rubin's words "...smarter mobile devices that are more aware of its owner's location and preferences".[28] Despite the obvious past accomplishments of the founders and early employees, Android Inc. operated secretly, revealing only that it was working on software for mobile phones.[28]That same year, Rubin ran out of money. Steve Perlman, a close friend of Rubin, brought him $10,000 in cash in an envelope and refused a stake in the company.[29]
Acquisition by Google


Google acquired Android Inc. on August 17, 2005, making Android Inc. a wholly owned subsidiary of Google Inc. Key employees of Android Inc., including Andy Rubin, Rich Miner and Chris White, stayed at the company after the acquisition.[11] Not much was known about Android Inc. at the time of the acquisition, but many assumed that Google was planning to enter themobile phone market with this move.[30][31][32]


Speculation about Google's intention to enter the mobile communications market continued to build through December 2006.[33] Reports from the BBCand The Wall Street Journal noted that Google wanted its search and applications on mobile phones and it was working hard to deliver that. Print and online media outlets soon reported rumors that Google was developing a Google-branded handset. Some speculated that as Google was defining technical specifications, it was showing prototypes to cell phone manufacturers and network operators.


In September 2007, InformationWeek covered an Evalueserve study reporting that Google had filed several patent applications in the area of mobile telephony.[34][35]
Open Handset Alliance


Main article: Open Handset Alliance


On November 5, 2007, the Open Handset Alliance, a consortium of several companies which include Broadcom Corporation, Google, HTC, Intel, LG,Marvell Technology Group, Motorola, Nvidia, Qualcomm, Samsung Electronics, Sprint Nextel, T-Mobile and Texas Instruments unveiled itself. The goal of the Open Handset Alliance is to develop open standards for mobile devices.[14] On the same day, the Open Handset Alliance also unveiled their first product, Android, a mobile device platform built on theLinux kernel version 2.6.[14]


On December 9, 2008, 14 new members joined, including ARM Holdings,Atheros Communications, Asustek Computer Inc, Garmin Ltd, Huawei Technologies, PacketVideo, Softbank, Sony Ericsson, Toshiba Corp, andVodafone Group Plc.[36][37]
Android Open Source Project


The Android Open Source Project (AOSP) is led by Google, and is tasked with the maintenance and development of Android.[38] According to the project "The goal of the Android Open Source Project is to create a successful real-world product that improves the mobile experience for end users."[39] AOSP also maintains the Android Compatibility Program, defining an "Android compatible" device "as one that can run any application written by third-party developers using the Android SDK and NDK", to prevent incompatible Android implementations.[39] The compatibility program is also optional and free of charge, with the Compatibility Test Suite also free and open-source.[40]
Version history


Main article: Android version history


Android has seen a number of updates since its original release, each fixingbugs and adding new features. Each version is named, in alphabetical order, after a dessert.[41] Recent releases
2.3 Gingerbread refined the user interface, improved the soft keyboard and copy/paste features, better native code support (which improves gaming performance), added SIP support (VoIP calls), and added support for Near Field Communication.[42]
3.0 Honeycomb was a tablet-oriented[43][44][45] release which supports larger screen devices and introduces many new user interface features, support for multi-core processors, hardware acceleration for graphics[45]and full system encryption.[46][47] The first device featuring this version, the Motorola Xoom tablet, went on sale in February 2011.[48][49]
3.1 Honeycomb, released in May 2011, added support for extra input devices, USB host mode for transferring information directly from cameras and other devices, and the Google Movies and Books apps.[50]
3.2 Honeycomb, released in July 2011, added optimization for a broader range of screen sizes, new "zoom-to-fill" screen compatibility mode, loading media files directly from SD card, and an extended screen support API.[51] Huawei MediaPad is the first 7 inch tablet to use this version[52]
4.0 Ice Cream Sandwich, announced on October 19, 2011, brought Honeycomb features to smartphones and added new features including facial recognition unlock, network data usage monitoring and control, unified social networking contacts, photography enhancements, offline email searching, app folders, and information sharing using NFC.Android 4.0.4 Ice Cream Sandwich is the latest Android version that is available to phones. The source code of Android 4.0.1 was released on November 14, 2011.[53]
Design







Architecture diagram


Android consists of a kernelbased on the Linux kernel, withmiddleware, libraries and APIswritten in C and application software running on anapplication framework which includes Java-compatible libraries based on Apache Harmony. Android uses theDalvik virtual machine with just-in-time compilation to run Dalvik dex-code (Dalvik Executable), which is usually translated from Java bytecode.[54]


The main hardware platform for Android is the ARM architecture. There is support for x86 from the Android x86 project,[55] and Google TV uses a special x86 version of Android.
Linux


Android's kernel is based on the Linux kernel and has further architecture changes by Google outside the typical Linux kernel development cycle.[56]Android does not have a native X Window System nor does it support the full set of standard GNU libraries, and this makes it difficult to port existing Linux applications or libraries to Android.[57]


Certain features that Google contributed back to the Linux kernel, notably a power management feature called wakelocks, were rejected by mainline kernel developers, partly because kernel maintainers felt that Google did not show any intent to maintain their own code.[58][59][60] Even though Google announced in April 2010 that they would hire two employees to work with the Linux kernel community,[61] Greg Kroah-Hartman, the current Linux kernel maintainer for the -stable branch, said in December 2010 that he was concerned that Google was no longer trying to get their code changes included in mainstream Linux.[59] Some Google Android developers hinted that "the Android team was getting fed up with the process", because they were a small team and had more urgent work to do on Android.[62]


However, in September 2010, Linux kernel developer Rafael J. Wysocki added a patch that improved the mainline Linux wakeup events framework. He said that Android device drivers that use wakelocks can now be easily merged into mainline Linux, but that Android's opportunistic suspend features should not be included in the mainline kernel.[63][64] In 2011 Linus Torvaldssaid that "eventually Android and Linux would come back to a common kernel, but it will probably not be for four to five years".[65]


In December 2011, Greg Kroah-Hartman announced the start of the Android Mainlining Project, which aims to put some Android drivers, patches and features back into the Linux kernel, starting in Linux 3.3.[66] further integration being expected for Linux Kernel 3.4.[67]
Features







The Android Emulator default home screen (v1.5)


Current features and specifications:[68][69][70] Handset layouts

The platform is adaptable to larger,VGA, 2D graphics library, 3D graphicslibrary based on OpenGL ES 2.0 specifications, and traditional smartphone layouts. Storage

SQLite, a lightweight relational database, is used for data storage purposes. Connectivity

Android supports connectivity technologies including GSM/EDGE,IDEN, CDMA, EV-DO, UMTS,Bluetooth, Wi-Fi, LTE, NFC andWiMAX. Messaging

SMS and MMS are available forms of messaging, including threaded text messaging and now Android Cloud To Device Messaging (C2DM) is also a part of Android Push Messaging service. Multiple language support

Android supports multiple languages.[42] Web browser

The web browser available in Android is based on the open-sourceWebKit layout engine, coupled with Chrome's V8 JavaScript engine. The browser scores 100/100 on the Acid3 test on Android 4.0. Java support

While most Android applications are written in Java, there is no Java Virtual Machine in the platform and Java byte code is not executed. Java classes are compiled into Dalvik executables and run on Dalvik, a specialized virtual machine designed specifically for Android and optimized for battery-powered mobile devices with limited memory and CPU. J2ME support can be provided via third-party applications. Media support

Android supports the following audio/video/still media formats: WebM,H.263, H.264 (in 3GP or MP4 container), MPEG-4 SP, AMR, AMR-WB (in 3GP container), AAC, HE-AAC (in MP4 or 3GP container), MP3, MIDI,Ogg Vorbis, FLAC, WAV, JPEG, PNG, GIF, BMP, WebP.[70] Streaming media support

RTP/RTSP streaming (3GPP PSS, ISMA), HTML progressive download (HTML5 <video> tag). Adobe Flash Streaming (RTMP) and HTTP Dynamic Streaming are supported by the Flash plugin.[71] Apple HTTP Live Streaming is supported by RealPlayer for Android,[72] and by the operating system in Android 3.0 (Honeycomb).[45] Additional hardware support

Android can use video/still cameras, touchscreens, GPS, accelerometers,gyroscopes, barometers, magnetometers, dedicated gaming controls,proximity and pressure sensors, thermometers, accelerated 2D bit blits(with hardware orientation, scaling, pixel format conversion) and accelerated 3D graphics. Multi-touch

Android has native support for multi-touch which was initially made available in handsets such as the HTC Hero. The feature was originally disabled at the kernel level (possibly to avoid infringing Apple's patents on touch-screen technology at the time).[73] Google has since released an update for the Nexus One and the Motorola Droid which enables multi-touch natively.[74] Bluetooth

Supports A2DP, AVRCP, sending files (OPP), accessing the phone book (PBAP), voice dialing and sending contacts between phones. Keyboard, mouse and joystick (HID) support is available in Android 3.1+, and in earlier versions through manufacturer customizations and third-party applications.[75] Video calling

Android does not support native video calling, but some handsets have a customized version of the operating system that supports it, either via theUMTS network (like the Samsung Galaxy S) or over IP. Video calling through Google Talk is available in Android 2.3.4 and later. Gingerbread allows Nexus S to place Internet calls with a SIP account. This allows for enhanced VoIP dialing to other SIP accounts and even phone numbers. Skype 2.1 offers video calling in Android 2.3, including front camera support. Multitasking

Multitasking of applications is available.[76] Voice based features

Google search through voice has been available since initial release.[77]Voice actions for calling, texting, navigation, etc. are supported on Android 2.2 onwards.[78] Tethering

Android supports tethering, which allows a phone to be used as a wireless/wired Wi-Fi hotspot. Before Android 2.2 this was supported by third-party applications or manufacturer customizations.[79] Screen capture

Android supports capturing a screenshot by pressing the power and volume-down buttons at the same time.[80] Prior to Android 4.0, the only methods of capturing a screenshot were through manufacturer and third-party customizations or otherwise by using a PC connection (DDMS developer's tool). These alternative methods are still available with the latest Android. External storage

Most Android devices include microSD slot and can read microSD cards formatted with FAT32, Ext3fs or Ext4fs file system. To allow use of high-capacity storage media such as USB flash drives and USB HDDs, many Android tablets also include USB 'A' receptacle. Storage formatted withFAT32 is handled by Linux Kernel VFAT driver, while 3rd party solutions are required to handle other popular file systems such as NTFS, HFS Plus and exFAT.
Uses


See also: Comparison of Android devices







Galaxy Nexus, the latest "Google phone"







Google TV Home Screen


While Android is designed primarily for smartphones and tablets, the open and customizable nature of the operating system allows it to be used on other electronics, including laptops andnetbooks, smartbooks,[81] ebook readers,[82] and smart TVs (Google TV). Further, the OS has seen niche applications on wristwatches,[83]headphones,[84] car CD and DVD players,[85] smart glasses (Project Glass), refrigerators, vehicle satnav systems, home automation systems, games consoles, mirrors,[86] cameras,[87]portable media players[88] landlines,[89]and treadmills.[90]


The first commercially available phone to run Android was the HTC Dream, released on 22 October 2008.[91] In early 2010 Google collaborated withHTC to launch its flagship[92] Android device, the Nexus One. This was followed later in 2010 with the Samsung-made Nexus S and in 2011 with theGalaxy Nexus.


iOS and Android 2.3.3 'Gingerbread' may be set up to dual boot on ajailbroken iPhone or iPod Touch with the help of OpeniBoot and iDroid.[93][94]


In December 2011 it was announced the Pentagon has officially approved Android for use by its personnel.[95][96][97]
Applications


See also: Android software development and List of open source Android applications


Applications are usually developed in the Java language using the Android Software Development Kit, but other development tools are available, including a Native Development Kit for applications or extensions in C or C++, Google App Inventor, a visual environment for novice programmers and various cross platform mobile web applications frameworks.
Google Play (Android Market)







The Play Store on the Galaxy Nexus


Main article: Google Play


Google Play, formerly Android Market, is the online software store developed by Google for Android devices. An application program ("app") called "Market" is preinstalled on most Android devices and allows users to browse and download apps published by third-party developers, hosted on Android Market. As of October 2011 there were more than 300,000 apps available for Android, and the estimated number of applications downloaded from the Android Market as of December 2011 exceeded 10 billion.[19][20] The operating system itself is installed on 130 million total devices.[98]


Only devices that comply with Google's compatibility requirements are allowed to preinstall Google's closed-source Play Store app and access the Market.[99] The Market filters the list of applications presented by the Market app to those that are compatible with the user's device, and developers may restrict their applications to particular carriers or countries for business reasons.[100]


Google has participated in the Play Store by offering several applications themselves, including Google Voice (for the Google Voice service), Sky Map (for watching stars), Finance (for their finance service), Maps Editor (for their MyMaps service), Places Directory (for their Local Search), Google Gogglesthat searches by image, Gesture Search (for using finger-written letters and numbers to search the contents of the phone), Google Translate, Google Shopper, Listen for podcasts and My Tracks, a jogging application. In August 2010, Google launched "Voice Actions for Android",[101] which allows users to search, write messages, and initiate calls by voice.


Alternatively, users can install apps directly onto the device if they have the application's APK file or from third party app stores such as the Amazon Appstore.[102]
Security







An example of app permissions in Android Market.


Android applications run in a sandbox, an isolated area of the operating system that does not have access to the rest of the system's resources, unless access permissions are granted by the user when the application is installed. Before installing an application, Play Storedisplays all required permissions. A game may need to enable vibration, for example, but should not need to read messages or access the phonebook. After reviewing these permissions, the user can decide whether to install the application.[103]


Android has been criticized for providing an ineffective and too coarse grained permission system.[104][105] In Android Permissions Demystified, Felt, Chin, Hanna, Song, and Wagner observe "... an install-time permission system is ineffective if developers routinely request more permissions than they require. Overprivileged applications expose users to unnecessary permission warnings and increase the impact of a bug or vulnerability." The authors then go on to survey overprivileged applications, including a Google authored reference implementations, using their Stowaway tool.[104] In Dr. Android and Mr. Hide: Fine-grained security policies on unmodified Android, Jeon, Micinski, Vaughan, et al. comment on the coarse grained permissions, stating "[the] deviation from least privilege increases the threat from vulnerabilities and malware. To address this issue, we present a novel system that can replace existing platform permissions with finer-grained ones."[105]


Several security firms have released antivirus software for Android devices, in particular, AVG Technologies,[106] Avast!,[107] F-Secure,[108]Kaspersky,[109] McAfee[110] and Symantec.[111] Some evaluations have shown that free antivirus fail in detecting more than 10% of threats and even commercial products don't detect more than 30%, and things go worse if threat is already installed before installation of antivirus;[112] the reason stands in the virtual machine into which every apk, included antivirus software, is embedded, and in the least privilege principle applied also to antivirus, that prevents them to go deeply into kernel and so effectively detect viruses and malwares in general.[112]
Privacy


Android smartphones have the ability to report the location of Wi-Fi access points, encountered as phone users move around, to build databases containing the physical locations of hundreds of millions of such access points. These databases form electronic maps to locate smartphones, allowing them to run apps like Foursquare, Latitude, Places, and to deliver location-based ads.[113]


Third party monitoring software such as TaintDroid,[114] an academic research-funded project, can, in some cases, detect when personal information is being sent from applications to remote servers.[115]


In March 2012 it was revealed that Android Apps can copy photos without explicit user permission,[116] Google responded they "originally designed the Android photos file system similar to those of other computing platforms like Windows and Mac OS. [...] we're taking another look at this and considering adding a permission for apps to access images. We've always had policies in place to remove any apps on Android Market that improperly access your data."[117]
Marketing


The Android logotype was designed along with the Droid font family byAscender Corporation,[118] the robot icon was designed by Irina Blok.[119]


Android Green is the color of the Android Robot that represents the Android operating system. The print color is PMS 376C and the RGB color value in hexadecimal is #A4C639, as specified by the Android Brand Guidelines.[120]The custom typeface of Android is called Norad (cf. NORAD). It is only used in the text logo.[120]
Market share


Research company Canalys estimated in Q2 2009 that Android had a 2.8% share of worldwide smartphone shipments.[121] By Q4 2010 this had grown to 33% of the market, becoming the top-selling smartphone platform. This estimate includes the Tapas and OMS variants of Android.[21] By Q3 2011Gartner estimates more than half (52.5%) of the smartphone market belongs to Android.[122]


In February 2010 ComScore said the Android platform had 9.0% of the U.S. smartphone market, as measured by current mobile subscribers. This figure was up from an earlier estimate of 5.2% in November 2009.[123] By the end of Q3 2010 Android's U.S. market share had grown to 21.4%.[124]


In May 2010, Android's first quarter U.S. sales surpassed that of the rival iPhone platform. According to a report by the NPD group, Android achieved 25% smartphone sales in the US market, up 8% from the December quarter. In the second quarter, Apple's iOS was up by 11%, indicating that Android is taking market share mainly from RIM, and still has to compete with heavy consumer demand for new competitor offerings.[125] Furthermore, analysts pointed to advantages that Android has as a multi-channel, multi-carrier OS.[126] In Q4 2010 Android had 59% of the total installed user base of Apple's iOS in the U.S. and 46% of the total installed user base of iOS in Europe.[127][128]


As of June 2011, Google said that 550,000 new Android devices were being activated every day[129] — up from 400,000 per day a month earlier — and more than 100 million devices had been activated.[130] Android hit 300,000 activations per day back in December 2010. By July 14, 2011, 550,000 Android devices were being activated by Google each day, with 4.4% growth per week.[131] On 1 August 2011, Canalys estimated that Android had about 48% of the smartphone market share.[132] On October 13, 2011, Google announced that there were 190 million Android devices in the market.[133] As of November 16, 2011, during the Google Music announcement "These Go to Eleven", 200 million Android devices had been activated.[134] Based on this number, with 1.9% of Android devices being tablets, approximately 3.8 million Android Honeycomb Tablets have been sold.[135] On December 20, 2011. Andy Rubin announced that Google was activating 700,000 new Android devices daily. Two months later, on February 27, 2012, Andy Rubin announced that Google was activating over 850,000 Android smartphones and tablets daily.[24]
Usage share







Usage share of the different versions as of 2 April 2012


Usage share of the different versions as of 2 April 2012.[136] Version



Distribution

API level


4.0.x Ice Cream Sandwich

14-15

2.9%


3.x.x Honeycomb

11-13

3.3%


2.3.x Gingerbread

9-10

63.7%


2.2 Froyo

8

23.1%


2.0, 2.1 Eclair

7

6%


1.6 Donut

4

0.7%


1.5 Cupcake

3

0.3%



There were two more internal releases, called "Astro" and "Bender". The code names are in alphabetical order, and were allegedly changed from robots to desserts to avoid trademark issues.[137]
Retail stores


Main article: Androidland


The carrier Telstra opened the world's first Android store, Androidland, onBourke Street, Melbourne in December 2011.[138]
Intellectual property
Trademarks


In order to use the Android trademark, device manufacturers must ensure that the device complies with the Compatibility Definition Document (CDD) and then get permission from Google. Devices must also meet this definition to be eligible to license Google's closed-source applications, including thePlay Store app.[139] Participation in the compatibility program is free of charge.[40]


In September 2010, Skyhook Wireless filed a lawsuit against Google in which they alleged that Google had used the compatibility document to block Skyhook's mobile positioning service (XPS) from Motorola's Android mobile devices.[140] In December 2010 a judge denied Skyhook's motion for preliminary injunction, saying that Google had not closed off the possibility of accepting a revised version of Skyhook's XPS service, and that Motorola had terminated their contract with Skyhook because Skyhook wanted to disable Google's location data collection functions on Motorola's devices, which would have violated Motorola's obligations to Google and its carriers.[141]
Licensing


The source code for Android is available under free and open source software licenses. Google publishes most of the code (including network and telephony stacks)[142] under the Apache License version 2.0,[143][144][145]and the rest, Linux kernel changes, under the GNU General Public Licenseversion 2.


The Open Handset Alliance develops the changes to the Linux kernel, in public, with source code publicly available at all times. The rest of Android is developed in private, with source code released publicly when a new version is released. Typically Google collaborates with a hardware manufacturer to produce a flagship device (part of the Google Nexus series) featuring the new version of Android, then makes the source code available after that device has been released.[146]


In early 2011, Google chose to temporarily withhold the Android source code to the tablet-only Honeycomb release, the reason, according to Andy Rubin in an official Android blog post, was because Honeycomb was rushed for production of the Motorola Xoom,[147] and they did not want third parties creating a "really bad user experience" by attempting to put onto smartphones a version of Android intended for tablets.[148] The source code was once again made available in November 2011 with the release of Android 4.0.[149]
Patents


See also: Oracle Corporation#Lawsuit against Google


Both Android and Android phone manufacturers have been the target of numerous patent lawsuits. On 12 August 2010, Oracle sued Google over claimed infringement of copyrights and patents related to the Javaprogramming language.[150] Specifically, the patent infringement claim references seven United States patents including US 5966702 "Method and apparatus for pre-processing and packaging class files", and US 6910205 "Interpreting functions utilizing a hybrid of virtual and native machine instructions".[151]


In response, Google submitted multiple lines of defense, counterclaiming that Android did not infringe on Oracle's patents or copyright, that Oracle's patents were invalid, and several other defenses. They said that Android is based on Apache Harmony, a clean room implementation of the Java class libraries, and an independently developed virtual machine calledDalvik.[152][153][154]


Microsoft has also sued several manufacturers of Android devices for patent infringement, and collects patent licensing fees from others. In October 2011 Microsoft said they had signed license agreements with ten Android device manufacturers, accounting for 55% of worldwide revenue for Android devices.[155] These include Samsung and HTC.[156]


Google has publicly expressed its dislike for the current patent landscape in the United States, accusing Apple, Oracle and Microsoft of trying to take down Android through patent litigation, rather than innovating and competing with better products and services.[157] In August 2011, Google started the process of purchasing Motorola Mobility for US$12.5 billion, which was viewed in part as a defensive measure to protect Android, since Motorola Mobility holds more than 17,000 patents.[158] In December 2011 Google acquired in the region of a thousand patents from IBM,[159] which may aid in defense against Oracle.[160]